DL6. Character sculpting. Getting back into character sculpting is well...going to take some time. This is my first attempt at a Mudbox character sculpt in over 10 years. I'm keeping game-size sculpts to under 5M polygons in Mudbox, as the included image is larger than the characters will appear. There is no point doing a 25M polygon sculpt when the characters are so small. It's better to focus on large-shape details. The first of a ton of characters, so hopefully my sculpt quality will improve.

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