DL20. It's just a generic chest. In working out the pipeline for this demo, I'm taking a look at what should and should not go to Mudbox. This chest is a good example. From the camera perspective I could probably get away with an albedo and normal map, but I wanted to add a few rough details to the metal frame...like edge highlights, as well as some tactile texture to the metal. Aegis Mages have really nice stuff, I wasn't concerned with adding rough detail to the wood, so only the frame went off to Mudbox for painting. I got my highlights and spent my time wisely. Another quick background prop to sell the environment. A staff holder and potion rack is next.

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