DL17. Interior rendered in dimetric projection, including color tweaks and cleanup. All that is left for this environment is re-rendering and breaking it up for sorting layers. Post that, I'll drop it into Unity for QA. Next up? Four sets of generic furniture for the commoners. After that we start looking at modeling an interior for the next group on our list. Each group will have it's own culture and architecture. Homes will also vary a bit in different biomes.

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